HTC Vive enhancement, S144 wind turbine integration, and full migration to Meta Quest 3 — engineered as a single, enterprise-grade XR programme.
A concise frame on where the platform is today, what's holding it back, and the outcome this engagement is engineered to deliver.
A tethered, PC-driven simulator with 3 industrial training environments. Stable but constrained to a fixed lab setup and ageing rendering pipeline.
Limited portability, legacy UI patterns, low-fidelity assets, and rising maintenance overhead are slowing client demos and learner throughput.
A standalone, cinematic, Quest-native training platform with modern UX, photoreal environments, and a future-ready cloud architecture.
Faster deployment, reduced hardware dependency, improved training efficiency, and a more immersive, future-ready VR training platform.
Each objective maps directly to a work package and an acceptance criterion in the engineering plan.
Refactor the existing codebase onto Unity 2026 LTS with OpenXR.
PBR materials, HDR lighting, dynamic weather and cinematic post-FX.
Enterprise-grade VR UX with diegetic panels and gesture-first flows.
S144 - turbine — full asset, animation and SOP.
Standalone Quest 3 / Quest 2 builds for portable, cable-free demos.
Vive tether & PC dependency block field demos.
2D UI patterns don't survive presence in VR.
Flat materials & lighting reduce perceived realism.
Frame drops in dense scenes cause discomfort.
Tightly coupled scenes block new SOP additions.
No CI / no smoke tests increase regression risk.
Designed so each stage produces a tangible artifact — never just status.
A predictable seven-step pipeline used across every industrial asset we deliver.
Drag the slider to compare today's render against the proposed visual target.
Diegetic, world-space and gesture-first — a VR-native design language replacing legacy screen-space panels.
HRTF-based 3D sound, positionally accurate.
Per-zone reverb and ambient beds.
Layered turbine and gearbox samples.
Multi-language voiceover pipeline.
Priority-mixed warning cues.
Context-aware coaching by SOP.
Carry the platform to any site visit.
No PC, no cables, no setup overhead.
From box to first session in minutes.
Quest devices cut per-seat cost.
Each layer is independently versioned and observable — the foundation for the cloud and digital-twin roadmap.
Each option carries its own delivery window — visualised side-by-side against a common 8-week canvas.
All figures are indicative, in INR, exclusive of taxes, and structured against milestones in the work-package plan.
Targeted refresh of the existing platform with the S144 turbine added in.
Full migration of the current platform to Meta Quest 3 / Quest 2.
The full programme: S144, graphics, audio, UI, Quest migration and cloud-ready foundation.
A curated selection of immersive systems we have delivered for defence, manufacturing, energy, healthcare and mobility — built for production, not for showreels.

Developed an enterprise-grade Mixed Reality application for Microsoft HoloLens 2 that enables engineers and technicians to visualize and interact with a life-size holographic Steam Turbine in the real environment. The solution provides an immersive training and maintenance experience through intuitive hand gestures, allowing users to explore turbine assemblies, valve components, generators, exploded views, revised parts, and engineering documentation without relying on physical equipment or printed manuals. The application enhances maintenance efficiency, simplifies complex machinery visualization, and accelerates technical training by combining Digital Twin technology with holographic visualization and spatial computing.

Developed an immersive Virtual Reality training simulator for the 105/37 mm Indian Field Gun, enabling defence personnel to learn and practice complete operational procedures in a safe, interactive, and repeatable virtual environment. The application guides trainees through weapon preparation, safety precautions, required equipment, toolkit selection, and step-by-step operating procedures using an intuitive virtual interface. Users can interact with the field gun and maintenance tools, perform procedural tasks, and understand the complete workflow without requiring access to physical equipment. The simulator enhances training efficiency, reduces equipment dependency, minimizes operational risks, and provides standardized procedural learning for military personnel.

Developed a high-fidelity 3D Triple Offset Valve visualization and animation solution to demonstrate the valve's internal structure, operating mechanism, and sealing technology. The application provides an interactive digital representation of the valve, enabling engineers, customers, and maintenance teams to understand complex valve operations through realistic animations and exploded component views. The solution showcases the complete opening and closing sequence, rotational movement, offset geometry, sealing mechanism, and internal component assembly. Interactive controls allow users to inspect individual parts, view cross-sections, and understand the operational workflow from multiple angles. Designed for product demonstrations, engineering training, technical presentations, and customer education, the application simplifies complex industrial concepts while enhancing product visualization and technical understanding.

Developed an Augmented Reality mobile application that helps homeowners, architects, interior designers, and retailers visualize different wall paints, floor tiles, and wall cladding materials in real time before making a purchase. Using the device's camera, users can select a specific wall or floor area and instantly apply various colors, textures, tiles, marble, stone, or wallpaper finishes to see how they will look in their actual space. The application provides a realistic visualization experience, eliminating guesswork and helping customers make confident design decisions. In addition to AR visualization, the app features a comprehensive product catalog where users can browse collections, save favorites, create wishlists, and seamlessly switch between different materials and finishes. This enhances customer engagement while improving the overall buying experience.

Developed a real-time LiDAR-based 3D scanning application for iOS that enables users to capture physical objects and environments and instantly convert them into high-quality textured 3D models. Built using Apple's LiDAR technology, the application performs real-time depth sensing, mesh reconstruction, and texture mapping to generate accurate digital representations of real-world assets. The application allows users to scan furniture, interiors, industrial equipment, rooms, and other physical objects with a single device. Captured models are reconstructed with realistic textures and materials, providing a true-to-life digital twin suitable for visualization, measurement, engineering, and AR/VR applications. Users can preview the scanned model in multiple visualization modes, including textured mesh, wireframe, point cloud, lighting, orthographic view, and top view. The generated models can be exported in industry-standard formats such as OBJ and PLY, making them compatible with CAD, BIM, game engines, and 3D design software. This solution significantly reduces the time and cost of manual 3D modeling while enabling rapid digital asset creation for engineering, architecture, manufacturing, and immersive technology workflows.

Developed a high-quality 3D Residential Society Walkthrough that provides prospective buyers, investors, and stakeholders with an immersive virtual experience of the complete residential project before construction or possession. The walkthrough showcases the entire township, including residential towers, landscaped gardens, internal roads, clubhouses, swimming pools, children's play areas, parking facilities, and other lifestyle amenities through realistic architectural visualization and cinematic camera movements. Users can virtually explore the project, understand the layout, and experience the overall ambiance from multiple viewpoints. Designed with photorealistic rendering, realistic lighting, high-quality textures, and smooth animations, the walkthrough serves as an effective marketing and sales tool for builders and real estate developers. It enables customers to visualize the project, evaluate amenities, and make informed purchasing decisions without visiting the site. The solution helps improve customer engagement, accelerates sales cycles, and provides an impactful digital presentation for exhibitions, investor meetings, websites, and marketing campaigns.

Developed an Augmented Reality-based Predictive Maintenance solution that enables maintenance engineers and field technicians to visualize industrial equipment in real time using a Digital Twin. By simply pointing a mobile device at the machine, users can access component information, live operational data, maintenance history, and service recommendations directly overlaid on the physical equipment. The application provides interactive part identification, root cause analysis, maintenance workflows, IoT sensor integration, and digital documentation within the AR environment. Engineers can instantly identify faulty components, inspect machine assemblies, review operating parameters, and generate or update maintenance work orders without referring to paper manuals. The solution significantly reduces equipment downtime, improves first-time fix rates, accelerates troubleshooting, and enhances maintenance efficiency through immersive visualization and real-time industrial data.

Developed an Augmented Reality-based interactive submarine training application that enables naval personnel, engineers, and trainees to explore a highly detailed 3D submarine model in the real world using a tablet or mobile device. The application provides an immersive learning experience by allowing users to visualize the complete submarine assembly, switch between animated and exploded views, and interact with individual components. Each subsystem can be selected to display detailed technical information, operational descriptions, images, and engineering documentation, helping users understand the functionality of complex naval systems without requiring access to an actual submarine. The solution combines interactive 3D visualization, component-level information, and animation to improve technical training, maintenance knowledge, and equipment familiarization while significantly reducing training costs and dependency on physical assets.

Developed an immersive Virtual Reality Locomotive Driver Training Simulator for HTC Vive, enabling locomotive operators to experience realistic train operations in a safe and controlled virtual environment. The simulator recreates the driver's cabin with interactive controls, real-world railway tracks, environmental conditions, and operational scenarios to improve driver skills, situational awareness, and operational safety. The training application includes three specialized simulation modules designed to enhance driver performance and decision-making: Synthetic Vision – Provides enhanced visibility during low-light, fog, rain, and adverse weather conditions, allowing drivers to navigate safely even when real-world visibility is limited. Schedule Accuracy – Trains operators to maintain optimal train speed, adhere to station schedules, and improve punctuality while balancing operational efficiency and passenger safety. Turn Safety – Simulates railway curves and challenging track conditions, teaching drivers to manage speed appropriately, reduce derailment risks, and safely navigate turns. The simulator offers realistic locomotive controls, interactive dashboards, environmental effects, and performance evaluation, enabling repeated practice without operational risks. It helps railway organizations improve driver competency, reduce training costs, and enhance overall operational safety.

Developed an immersive Virtual Reality training simulator for the Oil & Gas industry, enabling operators, maintenance engineers, and field technicians to learn and practice complex operational procedures in a safe, controlled, and risk-free virtual environment. The application delivers step-by-step guided simulations that replicate real-world maintenance and operational workflows. Before starting each procedure, trainees are presented with the required tools, personal protective equipment (PPE), safety checks, and preparation guidelines. Users then perform every task interactively using natural VR controls, ensuring they follow the correct operational sequence. The simulator supports realistic interactions such as object grabbing, equipment handling, tool usage, teleport-based navigation, machine animations, and procedural validations, allowing trainees to gain hands-on experience without exposing personnel or equipment to operational risks. Designed for industrial workforce training, the solution improves procedural compliance, enhances safety awareness, reduces training costs, and enables repeatable practice for critical maintenance operations.

Developed an immersive Virtual Reality Banking application for Google Cardboard, allowing customers to experience a virtual bank branch from anywhere using their smartphone and VR headset. The solution provides an engaging digital banking experience where users can explore banking products, interact with virtual customer service representatives, and learn about financial services in an intuitive virtual environment. The application recreates a realistic bank branch with dedicated service zones for savings accounts, current accounts, loans, credit cards, insurance, digital banking, and investment products. Users navigate the environment using gaze-based interactions, enabling a hands-free experience compatible with Google Cardboard devices. Interactive information panels, multimedia content, guided navigation, and virtual customer assistance help users understand banking services without visiting a physical branch. The platform serves as an innovative customer engagement and marketing solution while reducing dependency on in-person consultations.

Welcome to the next generation of education! Birla Brainiacs presents Metaverse Education, an immersive virtual learning environment that transforms the way students explore, interact, and grow. With 3D virtual classrooms, interactive learning spaces, and real-time collaboration, students experience education like never before fun, engaging, and futuristic. Why Metaverse Education? Education in the Metaverse bridges the gap between traditional classrooms and digital experiences preparing students for the future with practical, immersive, and experiential learning. Students don’t just read about science, art, or geography they experience it virtually in a realistic, interactive world. About Birla Brainiacs: Birla Brainiacs is a leading educational brand offering world-class learning solutions for students, teachers, and schools. Our mission is to empower young minds through technology, innovation, and personalized education. Learn more at www.birlabrainiacs.com

Developed a high-quality 3D product walkthrough and technical process animation for Spiral Water Technologies, showcasing their advanced automated self-cleaning pressure filtration and separation systems. The animation demonstrates the complete working principle of the equipment, helping customers and engineers understand the internal filtration process through realistic cutaway and transparent views. The solution visualizes water flow, particle separation, filtration stages, internal components, cleaning mechanisms, and equipment operation using detailed 3D models and engineering-grade animations. Users can clearly observe how contaminants are removed, how the filtration chamber operates, and how the automated self-cleaning cycle maintains continuous system performance with minimal maintenance. Designed for product demonstrations, sales presentations, technical training, investor showcases, and marketing campaigns, the animation simplifies complex industrial processes into an engaging and easy-to-understand visual experience.

Developed a detailed 3D product walkthrough and technical animation for the Kardex Shuttle Vertical Lift Module (VLM), demonstrating its automated storage and retrieval system (ASRS) for modern warehouse and industrial environments. The animation showcases the complete working mechanism of the Kardex Shuttle, including the vertical lift operation, extractor carriage movement, tray storage and retrieval process, toothed belt system, internal lifting mechanism, and automated picking workflow. Using transparent cutaway views and exploded animations, the solution provides a clear understanding of the machine's internal engineering and operational sequence. The project was designed to support technical documentation, installation guidance, maintenance training, customer demonstrations, and sales presentations, enabling viewers to visualize complex mechanical operations that are otherwise hidden inside the equipment. By combining realistic mechanical animations with engineering-accurate 3D models, the walkthrough simplifies product understanding, improves technical communication, and enhances customer engagement.

Developed an enterprise-grade Mixed Reality application for Microsoft HoloLens 2 to digitize the C295 Aircraft Final Assembly Line (FAL), enabling engineers, technicians, and visitors to visualize, navigate, and interact with the complete aircraft manufacturing process in real time. The solution overlays interactive holographic content directly onto the physical assembly floor, providing users with a digital twin of the production environment. Through an intuitive mixed reality interface, users can explore the complete Final Assembly Line, perform guided walkthroughs, access individual production stations, and interact with assembly-specific information using natural hand gestures and voice commands. The application features station-based navigation, interactive process visualization, real-time assembly guidance, digital work instructions, equipment information, and contextual overlays for every assembly stage. Users can seamlessly switch between overview mode, guided walkthrough mode, and station interaction mode, making complex manufacturing operations easier to understand and execute. Designed to support smart manufacturing, Industry 4.0 initiatives, workforce training, production planning, quality assurance, and factory demonstrations, the solution enhances operational efficiency while reducing training time and improving collaboration across engineering teams.
A multidisciplinary team of XR engineers, 3D artists, technical artists and DevOps — delivering simulators end-to-end.
Our expertise in defence simulation spans combat training, aircraft maintenance, machinery operations, and immersive learning experiences designed for high-performance military environments.
We developed an immersive Virtual Reality Tank Training Simulator for the Indian Army on the Oculus Go platform. The simulator enables personnel to practice operational procedures and crew coordination in a realistic virtual battlefield, improving training efficiency while reducing dependence on physical equipment.
We contributed to the Mixed Reality development for the C-295 Aircraft Training Program at Vadodara, one of India's landmark Make in India aerospace initiatives. Working as part of the implementation ecosystem led by TCS, our responsibility was to develop immersive Mixed Reality experiences that enhance aircraft maintenance and procedural training using advanced spatial computing technologies.
We have successfully delivered multiple immersive training solutions for the Indian Navy across Visakhapatnam, Mumbai, and Lonavala. One of the key implementations included the Machinery Trials Unit Holographic Development, enabling engineers and trainees to visualize complex machinery systems through interactive holographic experiences, improving operational understanding and reducing training time.
ISO-aligned delivery, code reviews, automated QA and production hardening for mission-critical XR systems.
14+ years building simulators for defence, manufacturing, energy and aerospace — not generic studios.
From concept and 3D production to hardware integration, deployment and on-site commissioning.
Dedicated AMC, SLA-backed updates, and a roadmap partnership instead of a one-time handover.
Two-week sprints, transparent burn-downs, weekly playable builds and stakeholder review cadence.
In-house art studio delivering photoreal PBR assets, optimised LODs and cinematic lookdev.
Spin up a focused technical workshop with our XR architects. Walk away with a delivery roadmap, hardware shortlist and an executable plan.